lnk to the file name so this would require changing file CEMU uses, again there seams to be no way to do this. I also cannot simply place the shader cache in the ram drive and create a shortcut to it from the folder where CEMU expects the cache to be because the real name of a shortcut file adds. The problem is there does not seam to be any way to change the location CEMU uses for shader cache. I want to store the shader cache file and nothing else in a 1gb ram drive. (these are without using the ram drive for shader cache) I have discovered that if i have a 4gb ram drive BOTW is completely unplayable (takes 10 mins just to load into the game. I have discovered that if i have a 1gb ram drive i get no problems in BOTW I want to try storing my shader cache in a RAM drive. I am getting 25-30fps in BOTW but i have frequent freezes which i believe is due to the shader cache issue.